Introduction to 3d Computer Graphics and Animation

Week 11



  1. How to set up good camera shots
  2. Setting up special effects cameras
  3. Using Cameras on a path
Key Points:
  1. Choosing the right camera (continued)
    1. Free Cameras
      1. Through the subjects eye - use ballet
  2. Camera and paths
    1. Target and path constraint - better control of the target
    2. Free and and path deform modifier - better control of camera movement
  3. Setting up the shot
    1. Camera angles
      1. Follow a subject
      2. Reveal or withhold information
      3. Change the point of view
      4. Establish a location
      5. Develop a mood