Introduction to 3d Computer Graphics and Animation


Week 14
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Grading Rubric


_____ (15) Mesh/Biped set-up

  1. Proper scaling of biped to match the mesh
  2. Biped joints aligned to mesh joints
  3. Mesh does not "fly apart"

____ ( 20) Motion Flow Script

  1. No "jumping" of biped, smooth transitions
  2. Creative choice and execution of bip files

____ (35) Camera Animation and Set-up

  1. Camera/targets are animated appropriately
  2. Proper zooming of camera
  3. Creative and assorted use of camera shots
  4. Appropriate timing of shots

____ (10) Lighting and environment

  1. Objects are appropriately lit
  2. Lighting is consistent between scenes
  3. Correct use of shadows and excluded objects
  4. Use of materials on objects and environment

____ (10) Editing

  1. Sequencing of shots
  2. Transitions between shots

____ (5) Transitions

  1. Appropriate length
  2. Use of additional transitions (optional)

____ (5) Audio

  1. Appropriate volume levels
  2. Fade in/out

____ (10) Bonus - For exceptionally cool, creative, or challenging attempts


____ (100) Total